AI Insights · Timothy · April 2023
Top 5 Hypercasual Games on iOS in New Zealand in Q1 2023
Discover the performance trends of the top 5 hypercasual games on iOS in New Zealand during Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top-performing hypercasual games on iOS in New Zealand showcased interesting trends across downloads, revenue, and active users. Here’s a detailed look at the performance of these games:
Tap Away 3D From Popcore GmbH, this game saw a steady weekly revenue trend, with earnings peaking at around $108 in early January and maintaining an average of $80 throughout the quarter. Weekly downloads experienced a significant surge, starting at 1.9K in late December and peaking at 4.8K in early March. Active users also showed a strong upward trend, growing from approximately 4.9K in late December to 11.6K by early March.
Makeover Studio: Makeup Games LIHAO TECH CO., LIMITED’s game displayed a consistent weekly revenue pattern, reaching up to $284 mid-January. Downloads, however, saw a decline, beginning at 4.2K in late December and dropping to 425 by the end of March. Active users followed a similar downward trend, from around 20.4K in late December to 14.9K by the end of March.
Block Blast! Despite no recorded revenue, Hungry Studio's game maintained a stable download rate, starting at 1.6K in late December and fluctuating around 2.3K towards the end of March. The number of active users steadily increased, starting at approximately 6.3K in late December and rising to 11.4K by the end of March.
Dumb Ways to Die Published by Metro Trains Melbourne Pty Ltd, this game saw minimal revenue, with a small peak of $79 in mid-March. Downloads spiked to 3.3K in early February but gradually decreased to 803 by the end of March. Active users peaked at 7.1K in early February and settled around 5K by the end of March.
Attack Hole - Black Hole Games HOMA GAMES’ release showed a gradual increase in weekly revenue, reaching $69 in early March. Downloads saw a significant rise, from 10 in early January to 2.7K by early March, before slightly declining. Active users mirrored this trend, growing from 28 in mid-January to 4.3K in early March.
These insights are based on data from Sensor Tower, which provides more detailed analytics for those interested in deeper insights into app performance.